At the receiving end of much fanfare back in 2014, the first John Wick heralded the arrival of a promising new hope for the action genre, in the form of stunt coordinator-turned-director Chad Stahelski. Whilst the film hardly went about reinventing the wheel, it took a very standard revenge-oriented premise, and spiced things up with some impressive gun-fu choreography and more-than efficient direction.
Okay, here goes. I’ve been putting this off for a while now, but I’m ready to stand up. Ready to plunge my hands into the filth of the internet, so that you can keep yours clean. I’m ready to say some things that might not be popular. Ready to suggest that this film might not be perfect, but that it still might not be an abject failure. Ready to tell you all to calm the hell down with your hyperbole. Because I’m the reviewer that you need, not the one that you deserve. Continue reading
This was originally published at The Edge SUSU on February 7th,
Remember when games based on movies used to always suck? If you answered yes to the proceeding question, then you’re obviously forgetting about Goldeneye, The Chronicles of Riddick: Escape from Butcher Bay, Spider-Man 2 and a few more. Either that or you never played them, in which case…. I’ll stop being such an arse. Still there’s no denying that, more often than not, movie tie-in games have been monumentally crap. Continue reading